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The crisis is over. The turning point of the world’s fate has passed, and life has fallen safely back into the many hands of the people who want to live it. You were one of countless heroes who stood up to prevent disaster, and now the rebuilding begins.

But first, you have many treasures to return. Items and armor, blessed and enchanted, from a dozen different people who helped you on your quest to the final battle. Each thing is precious, and you will see it home again.


Returning is a slow, thoughtful solo TTRPG about tracing your heroic path backwards, slowly disassembling everything that made you a savior to the people who uplifted you. There is no combat. The people around you are busy repairing the damage that the ultimate conflict did. There’s been enough pain and loss already.

This is primarily a journaling game, where you’ll record the wonders of each item, the nature of its origin, and the process of giving it back to its rightful owner. The details of the setting and the final conflict are up to you.


Made for Hope Jam, because we need to return what isn't ours in order to build a better future.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorTy Barbary
TagsSolo RPG

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Returning.pdf 73 kB

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(1 edit)

Oh this is great - very creative and impressive! I love the 'let's start where all the stories end' approach and the question of bonds that are created when someone supports you in challenging times <3

Would it be ok for you if I translated the game to Polish?

Thank you so much! And heck yes, I'd love any translation you'd like to do!! If you let me know where you share it, I'll add a link to it on this page so folks can find it :D

Hi, it's finally alive :D
https://solskaia.itch.io/powroty

This is such a thought-provoking game for just one page! I love the discussion that it explores about rightful ownership and how it reframes the hero's journey through such an interesting lens. Oftentimes, people are heralded as legends without giving any credit to the people and things that helped them turn the tide. By tracing backward through "the" hero's tale and returning to people what is rightfully theirs, it really gives thanks to the unsung heroes of the story. They, too, contributed something precious, and whether they wanted to or not, they helped fight for this new world, too.

I'll definitely be asking my table if we can use this game when our D&D campaign eventually comes to a close. We have a ton of special items that have helped save the day, so it would be a nice conclusion to trace our way back to the beginning and thank those who were generous enough (or careless enough) to put them into our hands.

So freaking cool!!!!!

This... is the best comment ever. I cannot tell you how happy reading this made me. Thank you so much!!

If you do wind up playing this with your group, please let me know how it goes!